Tables used by Wild Mages.
Table 1: Level Variation[]
True Level |
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1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
1 | -1 | -1 | -1 | +1 | -1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +1 | +1 | +1 | +1 | +1 |
2 | -1 | -1 | -1 | +1 | -1 | -1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +1 | +1 | +1 | +1 | +1 | +1 |
3 | -2 | -1 | -1 | -1 | -1 | -1 | -1 | 0 | 0 | 0 | 0 | 0 | 0 | +1 | +1 | +1 | +1 | +1 | +1 | +2 |
4 | -2 | -2 | -1 | -1 | -1 | -1 | -1 | -1 | 0 | 0 | 0 | 0 | +1 | +1 | +1 | +1 | +1 | +1 | +2 | +2 |
5 | -3 | -2 | -2 | -1 | -1 | -1 | -1 | -1 | -1 | 0 | 0 | +1 | +1 | +1 | +1 | +1 | +1 | +2 | +2 | +3 |
6 | -3 | -3 | -2 | -2 | -1 | -1 | -1 | -1 | -1 | 0 | 0 | +1 | +1 | +1 | +1 | +1 | +2 | +2 | +3 | +3 |
7 | -4 | -3 | -3 | -2 | -2 | -1 | -1 | -1 | -1 | 0 | 0 | +1 | +1 | +1 | +1 | +2 | +2 | +3 | +3 | +4 |
8 | -4 | -4 | -3 | -3 | -2 | -2 | -1 | -1 | -1 | 0 | 0 | +1 | +1 | +1 | +2 | +2 | +3 | +3 | +4 | +4 |
9+ | -5 | -4 | -4 | -3 | -3 | -2 | -2 | -1 | -1 | 0 | 0 | +1 | +1 | +2 | +2 | +3 | +3 | +4 | +4 | +5 |
Boldface results indicate a wild surge; consult Table 2; Wild Surge Results.
Table 2: Wild Surge Results[]
D100 Roll - Result
- Wall of force appears in front of caster
- Caster smells like a skunk for spell duration
- Caster shoots forth eight non-poisonous snakes from fingertips. Snakes do not attack.
- Caster's clothes itch (+2 to initiative)
- Caster glows as per a light spell
- Spell effect has 60' radius centered on caster
- Next phrase spoken by caster becomes true, lasting for 1 turn
- Caster's hair grows one foot in length
- Caster pivots 180 degrees
- Caster's face is blackened by small explosion
- Caster develops allergy to his magical items. Character cannot control sneezing until all magical items are removed. Allergy lasts 1d6 turns.
- Caster's head enlarges for 1d3 turns
- Caster reduces (reversed enlarge) for 1d3 turns
- Caster falls madly in love with target until a remove curse is cast
- Spell cannot be canceled at will by caster
- Caster polymorphs randomly
- Colorful bubbles come out of caster's mouth instead of words. Words are released when bubbles pop. Spells with verbal components cannot be cast for 1 turn.
- Reversed tongues affects all within 60 feet of caster
- Wall of fire encircles caster
- Caster's feet enlarge, reducing movement to half normal and adding +4 to initiative rolls for 1d3 turns
- Caster suffers same spell effect as target
- Caster levitates 20' for 1d4 turns
- Cause fear with 60' radius centered on caster. All within radius except the caster must make a saving throw.
- Caster speaks in a squeaky voice for 1d6 days
- Caster gains X-ray vision for 1d6 rounds
- Caster ages 10 years
- Silence, 15' radius centers on caster
- 10'x10' pit appears immediately in front of caster, 5' deep per level of the caster
- Reverse gravity beneath caster's feet for 1 round
- Colored streamers pour from caster's fingertips
- Spell effect rebounds on caster
- Caster becomes invisible
- Color spray from caster's fingertips
- Stream of butterflies pours from caster's mouth
- Caster leaves monster-shaped footprints instead of his own until a dispel magic is cast
- 3-30 gems shoot from caster's fingertips. Each gem is worth 1d6 x 10 gp.
- Music fills the air
- Create food and water
- All normal fires within 60' of caster are extinguished
- One magical item within 30' of caster (randomly chosen) is permanently drained
- One normal item within 30' of caster (randomly chosen) becomes permanently magical
- All magical weapons within 30' of caster are increased by +2 for 1 turn
- Smoke trickles from the ears of all creatures within 60' of caster for 1 turn
- Dancing lights
- All creatures within 30' of caster begin to hiccup (+1 to casting times, -1 to THAC0)
- All normal doors, secret doors, portcullises, etc. (including those locked or barred) within 60' of caster swing open
- Caster and target exchange places
- Spell affects random target within 60' of the caster
- Spell fails but is not wiped from caster's mind
- Monster summoning II
- Sudden change in weather (temperature rise, snow, rain, etc.) lasting 1d6 turns
- Deafening bang affects everyone within 60'. All those who can hear must save vs. spell or be stunned for 1d3 rounds
- Caster and target exchange voices until a remove curse is cast
- Gate opens to randomly chosen outer plane; 50% chance for extra-planar creature to appear.
- Spell functions but shrieks like a shrieker
- Spell effectiveness (range, duration, area of effect, damage, etc.) decreases 50%
- Spell reversed, if reverse is possible
- Spell takes physical form of free-willed elemental and cannot be controlled by caster. Elemental remains for duration of spell. Touch of the elemental causes spell effect (THAC0 equal to caster's).
- All weapons within 60' of caster glow for 1d4 rounds
- Spell functions; any applicable saving throw is not allowed
- Spell appears to fail when cast, but occurs 1-4 rounds later
- All magical items within 60' of caster glow for 2d8 days
- Caster and target switch personalities for 2d10 rounds
- Slow spell centered on target
- Target deluded
- Lightning bolt shoots toward target
- Target enlarged
- Darkness centered on target
- Plant growth centered on target
- 1,000 lbs. of non-living matter within 10' of target vanishes
- Fireball centers on target
- Target turns to stone
- Spell is cast; material components and memory of spell are retained
- Everyone within 10' of caster receives the benefits of a heal
- Target becomes dizzy (-4 AC and THAC0, cannot cast spells) for 2d4 rounds
- Wall of fire encircles target
- Target levitates 20' for 1d3 turns
- Target suffers blindness
- Target is charmed as per charm monster
- Target forgets
- Target's feet enlarge, reducing movement to half normal and adding +4 to all initiative rolls for 1-3 turns
- Rust monster appears in front of target
- Target polymorphs randomly
- Target falls madly in love with caster until a dispel magic is cast.
- Target changes sex
- Small, black raincloud forms over target
- Stinking cloud centers on target
- Heavy object (boulder, anvil, safe, etc.) appears over target and falls for 2d20 points of damage
- Target begins sneezing. No spells can be cast until fit passes (1d6 rounds).
- Spell effect has 60' radius centered on target (all within radius suffer the effect)
- Target's clothes itch (+2 to initiative for 1d10 rounds)
- Target's race randomly changes until canceled by dispel magic
- Target turns ethereal for 2d4 rounds
- Target hastened
- All cloth on target crumbles to dust
- Target sprouts leaves (no damage caused, can be pruned without harm)
- Target sprouts new useless appendage (wings, arm, ear, etc.) which remains until dispel magic is cast
- Target changes color (canceled by dispel magic)
- Spell has a minimum duration of 1 turn (i.e., a fireball creates a ball of flame that remains for 1 turn, a lightning bolt bounces and continues, possibly rebounding, for 1 turn, etc.)
- Spell effectiveness (range, duration, area of effect, damage, etc.) increases 200%
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