Advanced Dungeons & Dragons 2nd Edition Wiki
For other Beholder & Beholder-kin, see Beholder & Beholder-kin.

Watchers are 6-foot-diameter spheres with three central eyes arranged around the circumference of the sphere. These eyes are huge and unlidded. On the crown of the sphere is a compound eye and a ring of six eye spots that make it difficult to surprise a watcher. A large tentacle with a barbed prehensile pad extends from the ventral surface, right behind the small mouth with its rasp-like tongue. Watchers feed on carrion and stunned prey. They are information gatherers and are the least brave of all the eye tyrant races.

Watchers can attack with their single tentacle for 3d6 points of damage. The tentacle also inflicts an electrical shock; victims who fail a system shock roll fall unconscious.

Each of a watcher's main eyes has two powers, and the compound eye on top may draw on three different abilities. The six eye spots have no special powers.

  • True Seeing and ESP
  • Advanced Illusion and Demi-Shadow Magic
  • Telekinesis 1,000 lb. and Teleport

Compound Eye: Message, Tongues, and Suggestion

Watchers are not aggressive warriors; they prefer misdirection and flight to actual confrontation.