Advanced Dungeons & Dragons 2nd Edition Wiki
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See also Specialist Wizard (POSM)#Transmuter.
Transmuter (Specialist Wizard Subclass)
Ability Score
Requirements:
Intelligence 9
Dexterity 15
Prime Requisite: Intelligence
Races Allowed: Human, Half-Elf
Alignment Allowed: All
  • The Transmuter is Specialist Wizard who specializes in Alteration Spells.
  • +1 bonus for saving throws against Alteration Spells.
  • Other have -1 penalty when rolling saving throws against an Transmuter's Alteration Spells.
  • One extra spell slot at each spell level. This slot has to be an Alteration Spell.
  • +15% chance when learning Alteration Spells.
  • -15% chance when learning spells from other school
  • Learns one Alteration Spell at level up.
  • Cannot Learn Abjuration, Necromancy spells.

From Player's Option: Spells & Magic (Optional):

  • Cannot Learn Alchemy, Artifice, Geometry, Song, & Wild Magic spells.
  • At 8th level, saving throws against Alteration Spells increases to +2 bonus total
  • At 11th level, saving throws against Alteration Spells increases to +3 bonus total
    • These saving throw bonuses are also for Alteration-like Items/Wands

Alteration Spells(PHB)

Alteration Spells(WSC)

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