The Sylvan Gods |
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The Sylvan Gods |
Notes on the Gods · The Avatars |
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Titania (Greater Goddess)[]
Titania is the Faerie Queen, one who cares for all the faerie races, even those turned to evil whom she ever seeks to bring back into the fold of her creation. Titania is revered by all faeries, but brownies, bookas, pixies, and sprites have a special reverence for her and hold her as their patron deity. Titania's creed is that of mercy and goodness, and it is virtually impossible to drive her to anger unless the being giving offense is direly evil. If this is so, woe betide the creature rousing the ire of the Faerie Queen.
Role-playing Notes: Titania's avatars officiate at worldly meetings of the Seelie Court where the affairs of faerie lands are considered and deliberated upon. All faerie folk know the times of such meetings and know how to find their way to them. Her avatar is 90% likely to be accompanied by that of at least one other of the Seelie Court, even outside of these meetings. Her avatars will also act to defend the integrity of faerie lands if these are threatened by magic, axe, fire or worse.
Statistics: AL eg (ng); WAL any non-evil (faeries); AoC faerie folk and realms, friendship, magic; SY white diamond with central blue star.
Titania's Avatar (Illusionist 20, Druid 16)[]
Titania's avatar appears as a beautiful faerie female of great power, despite her small size. She has gossamer wings, perfect pale skin and cheekbone structure, and penetrating blue-gray eyes. She invariably carries a diamond-topped wand.
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Special Att/Def: The avatar is immune to paralyzation, illusions, all mind-controlling magic, weapons below +3 enchantment, and all symbols and power words. She recognizes and detects pure water, natural animal and plant types, and poison at will. Her charm power is so great that any creature seeing her and failing to save vs. spells at -10 will be forever after unable to attack Titania's avatar. The avatar can summon woodland creatures 6/day, up to 80 HD per summoning, and can summon swarm at will. She can entangle creatures with a wave of the hand in addition to any other actions she makes (saving throw is at — 6). Titania can geas any creature never to enter deep sylvan lands for the rest of its life as she wishes (no save permitted). Her wand functions as a staff of power with the diamond atop it a gem of brilliance; it also gives +2 protection and radiates both protection from evil 30' radius and a prayer effect. From her wand, Titania's avatar can create the following effects 2/day each: create food and water, heroes feast, purify food and water. She carries a dagger +4 mostly for decoration.