Chapter 1: Priests, Gods, and the World[]
- Priests, Gods, and the World
- Creation
- Propagation
- Characteristics of the Gods
- Humans, Humanoids, Animals, Plants
- Fall From Grace
- The Challenge
- The Future
- The Pantheon
- Events
- Forces and Philosophies
- Mythic History Creation Sheet
Chapter 2: Designing Faiths[]
- Designing Faiths
- God, Force, or Philosophy
- Ethos and Requirements of the Faith
- Duties of the Priest
- Rights of the Priesthood
- Restrictions on the Priest
- Hit Points
- Spheres of Influence
- Granted Powers
- Followers and Believers
- Role of the Faith
- Rites and the Calendar
- Hierarchy of the Faith
- Faith Design Sheet
Chapter 3: Sample Priesthoods[]
- Sample Priesthoods
- Priesthoods
- Agriculture
- Ancestors
- Animals
- Arts
- Birth, Children
- Community
- Competition
- Crafts
- Culture (Bringing Of)
- Darkness, Night
- Dawn
- Death
- Disease
- Divinity of Mankind (Philosophy)
- Druid
- Earth
- Elemental Forces (Force)
- Everything
- Evil (Philosophy)
- Fate, Destiny
- Fertility
- Fire
- Fortune, Luck
- Good (Philosophy)
- Guardianship
- Healing
- Hunting
- Justice, Revenge
- Life-Death-Rebirth Cycle (Force)
- Light
- Lightning
- Literature, Poetry
- Love
- Magic
- Marriage
- Messengers
- Metalwork
- Mischief, Trickery
- Moon
- Music, Dance
- Nature
- Oceans, Rivers
- Oracles, Prophecy
- Peace
- Prosperity
- Race
- Redemption
- Rulership, Kingship
- Seasons
- Sites
- Sky, Weather
- Strength
- Sun
- Thunder
- Time
- Trade
- Vegetation
- War
- Wind
- Wisdom (CPrH)
- Combining Traits in One Priesthood
- Multi-Class Characters
Chapter 4: Priest Kits[]
- Priest Kits
- Kits and the Priest Classes
- Kits and Character Creation
- The Priest Kits
- Recording Kits on the Character Sheet
- Multi-Class and Dual-Class Characters
- Abandoning Kits
- Modifying and Creating Kits
Chapter 5: Role-Playing[]
- Role-Playing
- Priest Personalities
- Priest Adventures
- Rites and Role-Playing
- Priests and Punishment
- When Gods Bestow Spells
- Priestly Followers
- Toning Down the Cleric
Chapter 6: Equipment and Combat[]
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