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The Sandman Will Keep You Awake - The Loop
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Boldfaced spells are described in the Tome of Magic rule book. The remainder are found in the AD&D® 2nd Edition Player's Handbook.
Italicized spells are reversible. The reverse name follows the slash.
An asterisk (*) indicates a Wild Magic spell.
Abjuration
- Alarm (1st)
- Cantrip (1st)
- Protection From Evil (1st)
- Chaos Shield* (2nd)
- Nahal's Nonsensical Nullifier* (2nd)
- Protection From Cantrips (2nd)
- Protection From Paralysis (2nd)
- Dispel Magic (3rd)
- Non-Detection (3rd)
- Protection From Evil, 10-foot Radius (3rd)
- Protection From Normal Missiles (3rd)
- Fire Trap (4th)
- Minor Globe of Invulnerability (4th)
- Minor Spell Turning (4th)
- Remove Curse (4th)
- Avoidance (5th)
- Dismissal (5th)
- Lower Resistance (5th)
- Safeguarding (5th)
- Von Gasik's Refusal (5th)
- Anti-Magic Shell (6th)
- Globe of Invulnerability (6th)
- Repulsion (6th)
- Banishment (7th)
- Sequester (7th)
- Spell Turning (7th)
- Hornung's Random Dispatcher* (8th)
- Mind Blank (8th)
- Serten's Spell Immunity (8th)
- Elemental Aura (9th)
- Imprisonment (9th)
- Prismatic Sphere (9th)
- Stabilize* (9th)
Alteration
- Affect Normal Fires (1st)
- Burning Hands (1st)
- Cantrip (1st)
- Color Spray (1st)
- Comprehend Languages (1st)
- Dancing Lights (1st)
- Enlarge (1st)
- Erase (1st)
- Feather Fall (1st)
- Fire Burst (1st)
- Fist of Stone (1st)
- Gaze Reflection (1st)
- Hold Portal (1st)
- Jump (1st)
- Lasting Breath (1st)
- Light (1st)
- Mending (1st)
- Message (1st)
- Metamorphose Liquids (1st)
- Murdock's Feathery Flyer (1st)
- Shocking Grasp (1st)
- Spider Climb (1st)
- Wizard Mark (1st)
- Alter Self (2nd)
- Continual Light (2nd)
- Darkness, 15' Radius (2nd)
- Deeppockets (2nd)
- Fog Cloud (2nd)
- Fools' Gold (2nd)
- Irritation (2nd)
- Knock (2nd)
- Levitate (2nd)
- Magic Mouth (2nd)
- Maximilian's Earthen Grasp (2nd)
- Pyrotechnics (2nd)
- Ride the Wind (2nd)
- Rope Trick (2nd)
- Sense Shifting (2nd)
- Shatter (2nd)
- Strength (2nd)
- Whispering Wind (2nd)
- Wizard Lock (2nd)
- Alacrity (3rd)
- Alternate Reality* (3rd)
- Blink (3rd)
- Delude (3rd)
- Explosive Runes (3rd)
- Far Reaching I (3rd)
- Fireflow* (3rd)
- Fool's Speech* (3rd)
- Fly (3rd)
- Gust of Wind (3rd)
- Haste (3rd)
- Infravision (3rd)
- Item (3rd)
- Leomund's Tiny Hut (3rd)
- Maximilian's Stony Grasp (3rd)
- Melf's Minute Meteors (3rd)
- Secret Page (3rd)
- Slow (3rd)
- Squaring the Circle (3rd)
- Tongues (3rd)
- Water Breathing (3rd)
- Wind Wall (3rd)
- Wraithform (3rd)
- Dilation I (4th)
- Dimension Door (4th)
- Extension I (4th)
- Far Reaching II (4th)
- Fire Shield (4th)
- Leomund's Secure Shelter (4th)
- Massmorph (4th)
- Mordenkainen's Celerity (4th)
- Otiluke's Resilient Sphere (4th)
- Plant Growth (4th)
- Polymorph Other (4th)
- Polymorph Self (4th)
- Rainbow Pattern (4th)
- Rary's Mnemonic Enhancer (4th)
- Solid Fog (4th)
- Stoneskin (4th)
- Vacancy (4th)
- Wizard Eye (4th)
- Airy Water (5th)
- Animal Growth (5th)
- Avoidance (5th)
- Distance Distortion (5th)
- Extension II (5th)
- Fabricate (5th)
- Far Reaching III (5th)
- Leomund's Secret Chest (5th)
- Lower Resistance (5th)
- Passwall (5th)
- Stone Shape (5th)
- Telekinesis (5th)
- Teleport (5th)
- Transmute Rock to Mud (5th)
- Waveform* (5th)
- Claws of the Umber Hulk (6th)
- Control Weather (6th)
- Death Fog (6th)
- Dilation II (6th)
- Disintegrate (6th)
- Extension III (6th)
- Glassee (6th)
- Guards and Wards (6th)
- Lower Water (6th)
- Mirage Arcana (6th)
- Mordenkainen's Lucubration (6th)
- Move Earth (6th)
- Otiluke's Freezing Sphere (6th)
- Part Water (6th)
- Project Image (6th)
- Stone to Flesh (6th)
- Tenser's Transformation (6th)
- Transmute Water to Dust (6th)
- Wildshield* (6th)
- Duo-Dimension (7th)
- Hatch the Stone from the Egg (7th)
- Hornung's Surge Selector* (7th)
- Mordenkainen's Magnificent Mansion (7th)
- Phase Door (7th)
- Reverse Gravity (7th)
- Spell Shape* (7th)
- Statue (7th)
- Suffocate (7th)
- Teleport Without Error (7th)
- Vanish (7th)
- Abi-Dalzim's Horrid Wilting (8th)
- Airboat (8th)
- Glassteel (8th)
- Incendiary Cloud (8th)
- Otiluke's Telekinetic Sphere (8th)
- Permanency (8th)
- Polymorph Any Object (8th)
- Sink (8th)
- Crystalbrittle (9th)
- Estate Transference (9th)
- Glorious Transmutation (9th)
- Mordenkainen's Disjunction (9th)
- Shape Change (9th)
- Succor (9th)
- Temporal Stasis (9th)
- Time Stop (9th)
Conjuration/Summoning
- Armor (1st)
- Cantrip (1st)
- Conjure Spell Component (1st)
- Find Familiar (1st)
- Grease (1st)
- Mount (1st)
- Unseen Servant (1st)
- Glitterdust (2nd)
- Melf's Acid Arrow (2nd)
- Summon Swarm (2nd)
- Flame Arrow (3rd)
- Monster Summoning I (3rd)
- Phantom Steed (3rd)
- Sepia Snake Sigil (3rd)
- Watery Double (3rd)
- Evard's Black Tentacles (4th)
- Monster Summoning II (4th)
- Summon Lycanthrope (4th)
- Conjure Elemental (5th)
- Khazid's Procurement (5th)
- Leomund's Secret Chest (5th)
- Monster Summoning III (5th)
- Mordenkainen's Faithful Hound (5th)
- Summon Shadow (5th)
- Conjure Animals (6th)
- Ensnarement (6th)
- Forest's Fiery Constrictor (6th)
- Invisible Stalker (6th)
- Monster Summoning IV (6th)
- Wildstrike* (6th)
- Drawmij's Instant Summons (7th)
- Intensify Summoning (7th)
- Drawmij's Instant Summons (7th)
- Limited Wish (7th)
- Monster Summoning V (7th)
- Mordenkainen's Magnificent Mansion (7th)
- Power Word, Stun (7th)
- Prismatic Spray (7th)
- Maze (8th)
- Monster Summoning VI (8th)
- Power Word, Blind (8th)
- Prismatic Wall (8th)
- Symbol (8th)
- Trap the Soul (8th)
- Wildzone* (8th)
- Gate (9th)
- Monster Summoning VII (9th)
- Power Word, Kill (9th)
- Prismatic Sphere (9th)
- Wildwind* (9th)
- Wish (9th)
Enchantment/Charm
- Cantrip (1st)
- Charm Person (1st)
- Friends (1st)
- Hypnotism (1st)
- Sleep (1st)
- Taunt (1st)
- Bind (2nd)
- Deeppockets (2nd)
- Forget (2nd)
- Insatiable Thirst (2nd)
- Ray of Enfeeblement (2nd)
- Scare (2nd)
- Tasha's Uncontrollable Hideous Laughter (2nd)
- Hold Person (3rd)
- Minor Malison (3rd)
- Suggestion (3rd)
- Watery Double (3rd)
- Charm Monster (4th)
- Confusion (4th)
- Emotion (4th)
- Enchanted Weapon (4th)
- Fire Charm (4th)
- Fumble (4th)
- Greater Malison (4th)
- Leomund's Secure Shelter (4th)
- Magic Mirror (4th)
- Chaos (5th)
- Domination (5th)
- Fabricate (5th)
- Feeblemind (5th)
- Hold Monster (5th)
- Leomund's Lamentable Belaborment (5th)
- Magic Staff (5th)
- Mind Fog (5th)
- Enchant an Item (6th)
- Eyebite (6th)
- Geas (6th)
- Guards and Wards (6th)
- Mass Suggestion (6th)
- Charm Plants (7th)
- Hatch the Stone from the Egg (7th)
- Shadow Walk (7th)
- Steal Enchantment (7th)
- Antipathy-Sympathy (8th)
- Airboat (8th)
- Binding (8th)
- Demand (8th)
- Mass Charm (8th)
- Otto's Irresistible Dance (8th)
- Sink (8th)
- Mordenkainen's Disjunction (9th)
- Succor (9th)
Illusion/Phantasm
- Audible Glamer (1st)
- Cantrip (1st)
- Change Self (1st)
- Nystul's Magical Aura (1st)
- Phantasmal Force (1st)
- Spook (1st)
- Ventriloquism (1st)
- Blindness (2nd)
- Blur (2nd)
- Deafness (2nd)
- Fools' Gold (2nd)
- Hypnotic Pattern (2nd)
- Improved Phantasmal Force (2nd)
- Invisibility (2nd)
- Leomund's Trap (2nd)
- Mirror Image (2nd)
- Misdirection (2nd)
- Whispering Wind (2nd)
- Illusionary Script (3rd)
- Invisibility, 10' Radius (3rd)
- Lorloveim's Creeping Shadow (3rd)
- Phantom Steed (3rd)
- Spectral Force (3rd)
- Wraithform (3rd)
- Fear (4th)
- Hallucinatory Terrain (4th)
- Illusionary Wall (4th)
- Improved Invisibility (4th)
- Minor Creation (4th)
- Phantasmal Killer (4th)
- Rainbow Pattern (4th)
- Shadow Monsters (4th)
- Vacancy (4th)
- Advanced Illusion (5th)
- Demi-Shadow Monsters (5th)
- Dream (5th)
- Major Creation (5th)
- Seeming (5th)
- Shadow Door (5th)
- Shadow Magic (5th)
- Demi-Shadow Magic (6th)
- Eyebite (6th)
- Lorloveim's Shadowy Transformation (6th)
- Mirage Arcana (6th)
- Mislead (6th)
- Permanent Illusion (6th)
- Programmed Illusion (6th)
- Project Image (6th)
- Shades (6th)
- Veil (6th)
- Mass Invisibility (7th)
- Sequester (7th)
- Shadowcat (7th)
- Shadow Walk (7th)
- Simulacrum (7th)
- Screen (8th)
- Weird (9th)
Invocation/Evocation
- Alarm (1st)
- Cantrip (1st)
- Fire Burst (1st)
- Magic Missile (1st)
- Nahal's Reckless Dweomer* (1st)
- Shield (1st)
- Tenser's Floating Disc (1st)
- Wall of Fog (1st)
- Flaming Sphere (2nd)
- Hornung's Baneful Deflector* (2nd)
- Stinking Cloud (2nd)
- Web (2nd)
- Augmentation I (3rd)
- Fireball (3rd)
- Lightning Bolt (3rd)
- Melf's Minute Meteors (3rd)
- Dig (4th)
- Divination Enhancement (4th)
- Fire Shield (4th)
- Fire Trap (4th)
- Ice Storm (4th)
- Mordenkainen's Celerity (4th)
- Otiluke's Resilient Sphere (4th)
- Shout (4th)
- There/Not There* (4th)
- Thunder Staff (4th)
- Unluck* (4th)
- Wall of Fire (4th)
- Wall of Ice (4th)
- Bigby's Interposing Hand (5th)
- Cloudkill (5th)
- Cone of Cold (5th)
- Dream (5th)
- Leomund's Lamentable Belaborment (5th)
- Sending (5th)
- Vortex* (5th)
- Wall of Force (5th)
- Wall of Iron (5th)
- Wall of Stone (5th)
- Augmentation II (6th)
- Bigby's Forceful Hand (6th)
- Chain Lightning (6th)
- Contingency (6th)
- Death Fog (6th)
- Enchant an Item (6th)
- Guards and Wards (6th)
- Otiluke's Freezing Sphere (6th)
- Tenser's Transformation (6th)
- Acid Storm (7th)
- Bigby's Grasping Hand (7th)
- Delayed Blast Fireball (7th)
- Forcecage (7th)
- Hatch the Stone from the Egg (7th)
- Limited Wish (7th)
- Malec-Keth's Flame Fist (7th)
- Mordenkainen's Sword (7th)
- Bigby's Clenched Fist (8th)
- Binding (8th)
- Demand (8th)
- Gunther's Kaleidoscopic Strike (8th)
- Homunculus Shield (8th)
- Incendiary Cloud (8th)
- Otiluke's Telekinetic Sphere (8th)
- Astral Spell (9th)
- Bigby's Crushing Hand (9th)
- Chain Contingency (9th)
- Elemental Aura (9th)
- Energy Drain (9th)
- Meteor Swarm (9th)
- Wildfire* (9th)
Divination
- Cantrip (1st)
- Detect Magic (1st)
- Detect Undead (1st)
- Hornung's Guess* (1st)
- Identify (1st)
- Patternweave* (1st)
- Read Magic (1st)
- Detect Evil (2nd)
- Detect Invisibility (2nd)
- ESP (2nd)
- Know Alignment (2nd)
- Locate Object (2nd)
- Past Life (2nd)
- Alamir's Fundamental Breakdown (3rd)
- Clairaudience (3rd)
- Clairvoyance (3rd)
- Wizard Sight (3rd)
- Detect Scrying (4th)
- Locate Creature (4th)
- Magic Mirror (4th)
- Contact Other Plane (5th)
- False Vision (5th)
- Khazid's Procurement (5th)
- Legend Lore (6th)
- True Seeing (6th)
- Vision (7th)
- Screen (8th)
- Foresight (9th)
Necromancy
- Cantrip (1st)
- Chill Touch (1st)
- Detect Undead (1st)
- Spectral Hand (2nd)
- Feign Death (3rd)
- Hold Undead (3rd)
- Spirit Armor (3rd)
- Vampiric Touch (3rd)
- Contagion (4th)
- Enervation (4th)
- Mask of Death (4th)
- Animate Dead (5th)
- Magic Jar (5th)
- Summon Shadow (5th)
- Bloodstone's Spectral Steed (6th)
- Death Spell (6th)
- Reincarnation (6th)
- Bloodstone's Frightful Joining (7th)
- Control Undead (7th)
- Finger of Death (7th)
- Intensify Summoning (7th)
- Suffocate (7th)
- Abi-Dalzim's Horrid Wilting (8th)
- Clone (8th)
- Homunculus Shield (8th)
- Energy Drain (9th)
- Wail of the Banshee (9th)
Wild Magic
- Hornung's Guess* (1st)
- Nahal's Reckless Dweomer* (1st)
- Patternweave* (1st)
- Chaos Shield* (2nd)
- Hornung's Baneful Deflector* (2nd)
- Nahal's Nonsensical Nullifier* (2nd)
- Alternate Reality* (3rd)
- Fireflow* (3rd)
- Fool's Speech* (3rd)
- There/Not There* (4th)
- Unluck* (4th)
- Vortex* (5th)
- Waveform* (5th)
- Wildshield* (6th)
- Wildstrike* (6th)
- Hornung's Surge Selector* (7th)
- Spell Shape* (7th)
- Hornung's Random Dispatcher* (8th)
- Wildzone* (8th)
- Stabilize* (9th)
- Wildfire* (9th)
- Wildwind* (9th)
Elemental Air
- Feather Fall (1st)
- Lasting Breath (1st)
- Wall of Fog (1st)
- Fog Cloud (2nd)
- Ride the Wind (2nd)
- Stinking Cloud (2nd)
- Whispering Wind (2nd)
- Alamir's Fundamental Breakdown (3rd)
- Gust of Wind (3rd)
- Water Breathing (3rd)
- Wind Wall (3rd)
- Solid Fog (4th)
- Airy Water (5th)
- Cloudkill (5th)
- Conjure Elemental (5th)
- Control Weather (6th)
- Death Fog (6th)
- Suffocate (7th)
- Airboat (8th)
- Incendiary Cloud (8th)
- Elemental Aura (9th)
Elemental Earth
- Fist of Stone (1st)
- Fools' Gold (2nd)
- Maximilian's Earthen Grasp (2nd)
- Alamir's Fundamental Breakdown (3rd)
- Maximilian's Stony Grasp (3rd)
- Dig (4th)
- Stoneskin (4th)
- Turn Pebble to Boulder (4th)
- Conjure Elemental (5th)
- Distance Distortion (5th)
- Passwall (5th)
- Stone Shape (5th)
- Transmute Rock to Mud (5th)
- Wall of Iron (5th)
- Wall of Stone (5th)
- Glassee (6th)
- Move Earth (6th)
- Stone to Flesh (6th)
- Transmute Water to Dust (6th)
- Hatch the Stone from the Egg (7th)
- Statue (7th)
- Glassteel (8th)
- Sink (8th)
- Crystalbrittle (9th)
- Elemental Aura (9th)
Elemental Fire
- Affect Normal Fires (1st)
- Burning Hands (1st)
- Dancing Lights (1st)
- Fire Burst (1st)
- Flaming Sphere (2nd)
- Pyrotechnics (2nd)
- Alamir's Fundamental Breakdown (3rd)
- Fireball (3rd)
- Flame Arrow (3rd)
- Melf's Minute Meteors (3rd)
- Fire Charm (4th)
- Fire Shield (4th)
- Fire Trap (4th)
- Wall of Fire (4th)
- Conjure Elemental (5th)
- Forest's Fiery Constrictor (6th)
- Delayed Blast Fireball (7th)
- Malec-Keth's Flame Fist (7th)
- Incendiary Cloud (8th)
- Meteor Swarm (9th)
- Elemental Aura (9th)
Elemental Water
- Metamorphose Liquids (1st)
- Insatiable Thirst (2nd)
- Alamir's Fundamental Breakdown (3rd)
- Water Breathing (3rd)
- Watery Double (3rd)
- Ice Storm (4th)
- Wall of Ice (4th)
- Airy Water (5th)
- Cone of Cold (5th)
- Conjure Elemental (5th)
- Transmute Rock to Mud (5th)
- Lower Water (6th)
- Otiluke's Freezing Sphere (6th)
- Part Water (6th)
- Transmute Water to Dust (6th)
- Acid Storm (7th)
- Abi-Dalzim's Horrid Wilting (8th)
- Elemental Aura (9th)
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