Synaptic static interferes with all psionic activity within a given area. Even the psionicist is affected; when he creates static, he cannot use any other power simultaneously. However, he may also prevent others from using their powers. Anyone who tries to use a psionic power within the area of effect must fight the static's creator in a psychic contest. If an opponent succeeds, his power functions normally. If not, his power fails.
Exposure to synaptic static for more than five rounds will give anyone a splitting headache. This has no game effect, but it will make NPCs and animals irritable.
This power has three ranges: short, medium, and long. At medium range, the character's power score is reduced by two. At long range, it is reduced by five.
Power Score - The psionicist receives a +1 bonus in all psychic contests prompted by the current use of static.
20 - The character has injured himself trying to create static. He immediately loses 1d20 PSPs and 1d6 hps.
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