The Complete Wizard's Handbook Version[]
By means of this spell, the caster causes a set of teeth to appear on a person or object; the teeth appear in the exact location touched by the caster. The snapping teeth are contained in a mouth-like orifice about 6 inches in diameter and are capable of snapping at victims within 1 foot. A person or creature with the snapping teeth can cause them to snap at will, effectively giving him an extra attack per round. A normal attack roll is made, and a successful hit inflicts 1-4 hit points of damage. Note that the victim must be within range of the teeth and that normal facing considerations must be accounted for (for instance, snapping teeth in the back of a person's head can only attack victims that are behind the person).
Snapping teeth can also be placed on a non-living object, such as a tree or a door. In such cases, the snapping teeth are invisible until they make an attack. The snapping teeth will attack any victim that comes within 1 foot; they attack as a 4 HD monster, and each successful hit causes 1-4 hit points of damage. These attacks are automatic and are not controlled by the caster. Attacks cannot be directed against the snapping teeth, but dispel magic causes them to vanish.
The material component for this spell is a tooth from any carnivorous animal, such as a wolf, shark, or serpent.
Wizard's Spell Compendium Version[]
By means of this spell, the caster causes a set of teeth to appear on a person or object; the teeth appear in the exact location touched by the caster. The snapping teeth are contained in a mouth-like orifice about 6 inches in diameter and are can snap at those within 1 foot.
A) Cast on a Creature. A person or creature with the snapping teeth can cause them to snap at will, effectively giving him an extra attack per round. A normal attack roll is made, and a successful hit inflicts 1d4 points of damage. The creature attacked must be within range of the teeth and normal facing considerations apply (for instance, snapping teeth in the back of a person's head can only attack those who are behind the person).
B) Cast on an Object. The spell can be placed on a non-living object, such as a tree or a door. In such cases, the teeth are invisible until they attack. The teeth attack any creature that comes within 1 foot of the object, attacking as a 4HD monster. A successful hit inflicts 1d4 points of damage. These attacks are automatic and are not controlled by the caster.
Most attacks cannot be directed against the snapping teeth, but a dispel magic spell causes them to vanish.
The material component for this spell is a tooth from any carnivorous animal, such as a wolf, shark, or serpent.
Notes: Uncommon spell.