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Dungeon Master Guide[]

Protection from Undead (Reading time—4) When this scroll is read, a 5-foot radius circle of protection extends from, and moves with, the reader. It protects everyone within it from all physical attacks made by undead (ghasts, ghosts, ghouls, shadows, skeletons, spectres, wights, wraiths, vampires, zombies, etc.) but not magical spells or other attack forms. If a creature leaves the protected area, it is subject to physical attack. The protection restrains up to 35 Hit Dice/ levels of undead; excess Hit Dice/levels can pass through the circle. It remains in effect for 10d8 rounds. Some protection scrolls of this nature protect only against certain types of undead (one or more) rather than all undead, at the DM's option. (See "Potions, Undead Control" for a die roll table.)

Encyclopedia Magica[]

When this scroll is read a 5'-radius circle of protection extends from, and moves with, the reader. It protects everyone within it from all physical attacks made by undead (ghasts, ghosts, ghouls, shadows, skeletons, spectres, wights, wraiths, vampires, zombies, and all others), but not magical spells of other attack forms. If a creature leaves the protected area, it is subject to physical attack. The protection restrains up to 35 Hit Dice or levels of undead: those in excess of Hit Dice or levels can pass through the circle. It remains in effect for 10d8 rounds. Some protection scrolls of this nature protect only against certain types of undead (one or more) rather than all undead at the DM's option. Reading time is 4.

In Kara-Tur: This scroll is not commonly found in Oriental lands. The result should be rerolled.

In Ravenloft: The undead are more difficult to control in Ravenloft. The scrolls effects last only 5d8 rounds and restrain only 20 Hit Dice of undead.

Roll Undead Type
1 Ghasts
2 Ghosts
3 Ghouls
4 Shadows
5 Skeletons
6 Spectres
7 Wights
8 Wraiths
9 Vampires
10 Zombies
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