This spell is a priestly version of the 4th-level wizard spell shout. When a roar of the king spell is cast, the caster acquires tremendous vocal powers similar to those of a male lion. The caster can emit an ear-splitting roar that has a principal effect in a cone shape radiating from his or her mouth to a point 40 feet away. Any creature with in the area of effect is deafened for 2d6 rounds and suffers 2d8 points of damage. A successful saving throw vs. spell negates the deafness and reduces the damage by half. An y exposed brittle or crystal substance subject to sonic vibrations is shattered by a roar of the king spell, while those brittle objects in the possession of a creature receive the creature' saving throw. Deafened creatures suffer a -1 penalty to surprise rolls, and those chat case spells with verbal components are 20% likely to miscast chem.
A roar of the king spell cannot penetrate the 2nd-level priest spell silence, 15' radius. Unlike the related wizard spell, there is n limit to the number of times chis spell can be employed per day.
Finally, a roar of the king spell can be heard a mile away, if not farther. No words can be communicated via this spell, but it is an effective way of alerting distant allies.
The material components for this spell are a drop of honey, a piece of cinnamon bark, a small piece of meat, and a small piece of amber worth at lease 20 gp.
Notes: Granted by Nobanion, the Lion King, of the Forgotten Realms setting.