- For other Reincarnation spells, see Reincarnate (Disambiguation).
With this spell, the wizard can bring back to life a person who died no more than one day per level of experience of the wizard before the casting of the spell. The essence of the dead person is transferred to another body, possibly one very different from his former body. Reincarnation does not require any saving throw, system shock, or resurrection survival roll. The corpse is touched, and a new incarnation of the person will appear in the area in 1d6 turns. The person reincarnated recalls the majority of his former life and form, but the character class, if any, of the new incarnation might be different indeed. The new incarnation is determined on the following table. If a player character race is indicated, the character must be created.
Very good or very evil persons will not be reincarnated as creatures whose general alignment is the opposite.
The material components of the spell are a small drum and a drop of blood.
1d100 Roll | Incarnation |
---|---|
01-05 | Bugbear |
06-11 | Dwarf |
12-18 | Elf |
19-23 | Gnoll |
24-28 | Gnome |
29-33 | Goblin |
34-40 | Half-elf |
41-47 | Halfling |
48-54 | Half-orc |
55-59 | Hobgoblin |
60-73 | Human |
74-79 | Kobold |
80-85 | Orc |
86-90 | Ogre |
91-95 | Ogre mage |
96-00 | Troll |
Wizard's Spell Compendium Note[]
Notes: Common spell (PH). Optional rules for creating humanoid characters can be found in the DMG and The Complete Book of Humanoids.