Chapter 1: Character Points[]
Chapter 2: Ability Scores[]
- Alternate Subability Method
- Subability Checks
- More About Ability Checks
- Heightened Difficulties
- Abilities vs. Thief Skills
Chapter 3: Racial Requirements[]
Chapter 4: Character Classes[]
- Character Classes
- Warriors
- Rogues
- Priests
- Wizards
- Psionicist (Errata)
- Multi-classes and Dual-classed Characters
- Non-Adventurers
Chapter 5: Character Kits[]
- Character Kits
- Kits
- Acrobat · Amazon · Animal Master · Assassin · Barbarian · Beggar · Cavalier · Diplomat · Explorer · Gladiator · Jester · Mariner · Merchant · Mystic · Noble · Outlaw · Peasant Hero · Pirate · Pugilist · Rider · Savage · Scholar · Scout · Sharpshooter · Smuggler · Soldier · Spy · Swashbuckler · Thug · Weapon Master
- Creating New Kits
Chapter 6: Nonweapon Proficiencies[]
- Nonweapon Proficiencies
- Proficiencies and the Point System
- Improving Proficiencies
- Selecting Character Disadvantages
- Using Proficiencies in Play
- Modifying Proficiency Rolls
- Use of Proficiencies by Nonproficient Characters
- Using Disadvantages
- Nonweapon Proficiency Groups
- Traits & Disadvantages
Chapter 7: Weapon Proficiency and Mastery[]
- Weapon Proficiency and Mastery
- Character Class Restrictions
- Weapon Groups
- Nonproficiency and Weapon Familiarity
- Weapon Group Proficiencies
- Shield Proficiency
- Armor Proficiency
- Fighting Style Specialization
- Weapon Specialization and Mastery
- Monsters and Weapon Mastery
- Equipment
- Money, Equipment, and Character Points
- Different Forms of Wealth
- Ways to Spend and Save Money
- Encumbrance and Movement
- Equipment Tables
Chapter 8: New Schools of Magic[]
Chapter 9: Psionics[]
- Psionics
- Using Psionics
- The Five Psionic Attacks
- The Five Psionic Defenses
- Psionic Combat
- Psionicists and Wild Talents
- Psionicists
- Wild Talents
- Psionic Powers
- Psionic Powers Summary
Appendix[]
- POSP Tables List (replaces Compiled Tables)
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