Advanced Dungeons & Dragons 2nd Edition Wiki
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Upon casting this spell, a wizard gains the ability to paralyze those he touches for 2d4 rounds. Those touched must make a saving throw vs. spell to avoid the effect. If the saving throw is made, they suffer no ill effects from the paralyze spell.

Creatures that are immune to paralysis, as well as undead and unliving creatures such as golems, cannot be affected by this spell. The caster must roll a successful attack roll in order to strike an opponent with the paralysis.

The material component of this spell is a piece of ghoul flesh.

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