Tables[]
- Table 1: Strength
- Table 2: Dexterity
- Table 3: Constitution
- Table 4: Intelligence
- Table 5: Wisdom
- Table 6: Charisma
- Table 7: Racial Ability Requirements
- Table 8: Racial Abilities
- Table 9: Constitution Saving Throw Bonuses
- Table 10: Average Hieght and Weight
- Table 11: Age
- Table 12: Aging Effects
- Table 13: Class Ability Minimums
- Table 14: Warrior Experience Levels
- Table 15: Warrior Melee Attacks per Round
- Table 16: Fighter's Followers
- Table 17: Paladin Spell Progression
- Table 18: Ranger Abilities
- Table 19: Ranger's Followers
- Table 20: Wizard Experience Levels
- Table 21: Wizard Spell Progression
- Table 22: Wizard Specialist Requirements
- Table 23: Priest Experience Levels
- Table 24: Priest Spell Progression
- Table 25: Rogue Experience Level
- Table 26: Thieving Skills Base Scores
- Table 27: Thieving Skill Racial Adjustments
- Table 28: Thieving Skill Dexterity Adjustments
- Table 29: Thieving Skill Armor Adjustments
- Table 30: Backstab Damage Multipliers
- Table 31: Thief's Followers
- Table 32: Bard Spell Progression
- Table 33: Bard Abilities
- Table 34: Proficiency Slots
- Table 35: Specialist Attacks Per Round
- Table 36: Secondary Skills
- Table 37: Nonweapon Proficiency Groups
- Table 38: Nonweapon Proficiency Group Crossovers
- Table 39: Tracking Modifiers
- Table 40: Movement While Tracking
- Table 41: Weapon Construction
- Table 42: Standard Exchange Rates
- Table 43: Initial Character Funds
- Table 44: Equipment
- Table 45: Missile Weapon Ranges
- Table 46: Armor Class Ratings
- Table 47: Character Encumbrance
- Table 48: Modified Movement Rates
- Table 49: Carrying Capacities of Animals
- Table 50: Stowage Capacity
- Table 51: Combat Modifiers
- Table 52: Weapon Types vs. Armor Modifiers
- Table 53: Calculating THAC0S
- Table 54: THAC0 Advancement
- Table 55: Standard Modifiers to Initiative
- Table 56: Optional Modifiers to Initiative
- Table 57: Armor Modifiers for Wrestling
- Table 58: Punching and Wrestling Results
- Table 59: Cover and Concealment Modifiers
- Table 60: Character Saving Throws
- Table 61: Turning Undead
- Table 62: Visibility Ranges
- Table 63: Light Sources
- Table 64: Base Movement Rates
- Table 65: Base Climbing Success Rates
- Table 66: Climbing Modifiers
- Table 67: Rates of Climbing