This spell creates an immobile misty gray screen that can be shaped into a wall, hemisphere, or sphere, within the designated dimension, as the caster directs. Any creature passing through the screen is affected as if momentarily transported to one of the four Negative Quasi-Elemental Planes. The plane affecting the creatures touching the screen must be chosen when the spell is memorized. Any creature passing through the excruciating screen must make a saving throw vs. death magic. Those who fail are shocked and stunned for 1d4 rounds and suffer 4d4 points of damage. Those who make the saving throw suffer a -1 penalty to all saving throws for 1d4 rounds. The four particular effects are described below.
Vacuum: The shock caused is due to asphyxiation. Creatures that do not need to breathe are unaffected by the screen.
Salt: The shock is the result of body moisture drawn from the creature. Creatures without body fluids are not affected, such as golems, undead, or beings from the Elemental Planes of Earth, Fire, or Air.
Ash: The shock is caused by a loss of the creature's body heat. Undead and cold-based creatures are unharmed by the screen.
Dust: The shock is produced by having part of a creature's solid body mass dispersed. Creatures of a gaseous or liquid form are not harmed by this screen.
The material components are a crystal sheet and either a hollow sphere, lump of salt, pinch of ash, or bit of dust, depending on the type of screen.
Notes: Uncommon or rare spell (WoG).