Chapter 4: Special Characteristics |
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Proficiencies |
Compiled Proficiencies |
Clarifications and Modifications |
New Proficiencies |
Secondary Skills |
New Proficiencies[]
Barbarians of any character kit can acquire the following proficiencies by spending the slots listed in Tables 29, 30, and 31. The "Crossover Groups" listed at the end of each entry may buy the proficiency at the normal cost. Groups not listed may buy the proficiency by paying one additional slot beyond the listed cost.
- Alertness
- Animal Rending
- Armorer, Crude
- Bartering
- Boating
- Bowyer/Fletcher, Crude
- Clothesmaking, Crude
- Danger Sense
- Foraging
- Hiding
- Horde Summoning
- Leadership
- Light Sleeping
- Signalling
- Sign Language
- Soothsaying
- Weapon Improvisation
- Weaponsmithing, Crude
- Wild Fighting
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