Advanced Dungeons & Dragons 2nd Edition Wiki
Advanced Dungeons & Dragons 2nd Edition Wiki
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See also Specialist Wizard (POSM)#Necromancer.
Necromancer (Specialist Wizard Subclass)
Ability Score
Requirements:
Intelligence 9
Wisdom 16
Prime Requisite: Intelligence
Races Allowed: Human
Alignment Allowed: All
  • The Necromancer is a Specialist Wizard who specialises in Necromancy Spells.
  • +1 bonus for saving throws against Necromancy Spells.
  • Others have -1 penalty when rolling saving throws against a Necromancer's Necromancy Spells.
  • One extra spell slot at each spell level. This slot has to be a Necromancy Spell.
  • +15% chance when learning Necromancy Spells.
  • -15% chance when learning spells from other schools.
  • Learns one Necromancy Spell at level up.
  • Cannot learn Illusion/Phantasm, Enchantment/Charm spells.

From Player's Option: Spells & Magic (Optional):

  • Cannot learn Alchemy, Artifice, Geometry, Song, & Wild Magic spells.
  • At 8th level, saving throws against Necromancy Spells increases to +2 bonus total
  • At 11th level, the necromancer gains a special speak with dead spell-like ability
    • Somatic Only, Concentrate 1 round,
    • Duration one turn and ask four questions of the spirit.
  • At 14th level, gains a +2 to saving throws against strength drain, paralyzation, and other effects.
    • May attempt a saving throw vs. death magic with a –4 penalty to avoid the effects of any attack that normally does not allow a save.

Necromancy Spells(PHB)

Necromancy Spells(WSC)

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