Pages From the Mages Version[]
Upon casting this spell, the wizard gains two abilities. First, he is immune to the rotting disease carried by mummies for the duration of the spell. Second, he is empowered with the ability to inflict this rotting disease on others by touch for the duration of the spell.
Mummy rot causes the flesh of the victim to putrify and decay. This causes a loss of 2 points of Charisma per month and is fatal in 1–6 months if untreated. Mummy rot can be cured by cure disease and more powerful magics which duplicate cure disease. While under the effects of mummy rot, the victim cannot be healed using cure wound spells of any type, and normal healing takes place at 10% of the regular rate.
The caster's appearance does not change as a result of this new ability and no other abilities are altered other than the two noted above. The mummy touch affects everyone the caster touches during the duration of the spell. The caster can choose to end the spell prematurely, but once ended, the abilities are lost.
Undead are immune to the effects of mummy touch, as are other creatures that would not normally be affected by the attack of a mummy (such as iron golems or xorn). Mummy touch cannot be granted to another individual. The disease functions only by direct touch—it cannot be used to "poison" food or drink. The caster can be damaged normally by mummies, but if slain will not rot. Those slain by the caster using mummy touch will not rot as well.
The material components of this spell are a pinch of mummy dust and a drop of blood.
Wizard Spell Compendium Version[]
Upon casting this spell the wizard is empowered to inflict the mummy rotting disease on others by touch for the duration of the spell. Against an actively resisting creature, this requires a successful attack roll.
Mummy rot causes the flesh of the victim to putrefy and decay. This causes a loss of 2 points of Charisma per month and is fatal in 1–6 months if untreated. Mummy rot can be cured by cure disease and more powerful magics that duplicate its effect. While under the effects of mummy rot, the victim cannot benefit from cure wound spells of any type. Natural healing takes place at 10% of the normal rate.
The spell does not change the caster's appearance or affect other abilities. The mummy touch affects everyone the caster touches, save himself, for the duration of the spell. The caster can, if desired, end the spell prematurely.
Undead are immune to the effects of mummy touch, as are other creatures that would not normally be affected by the attack of a mummy (such as iron golems). Mummy touch cannot be granted to another individual. The disease functions only by direct touch-it cannot be used to poison food or drink.
The material components of this spell are a pinch of mummy dust and a drop of blood.
Notes: Uncommon for necromancers; otherwise very rare. In the Forgotten Realms setting, it is known to be in the tome, Tidings of Conflict and Woe.