An extradimensional space is brought into being upon the utterance of a maze spell. The subject vanishes into the shifting labyrinth of force planes for a period of time that is dependent upon its Intelligence. (Note: Minotaurs are not affected by this spell.)
Intelligence of Mazed Creature |
Time Trapped in Maze |
---|---|
under 3 | 2d4 turns |
3-5 | 1d4 turns |
6-8 | 5d4 rounds |
9-11 | 4d4 rounds |
12-14 | 3d4 rounds |
15-17 | 2d4 rounds |
18+ | 1d4 rounds |
Note that teleport and dimension door spells will not help a character escape a maze spell, although a plane shifting spell will.