- See also Table H: Gems & Jewelry (EM) and Eye (EM).
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A lens is a ground piece of glass made nearly flat but having curved surfaces on both sides. Seen from the edge, lenses are either concave or convex. Lenses in medieval settings are usually of poor quality and often crudely made; a good lens is the product of rare, pure materials and weeks of careful polishing, measuring, and testing.
Magical lenses appear to be identical to normal ones and are often found in small leather cases or fur-lined, wooden boxes. Every lens has at least one command word. The user need only speak the command while looking carefully through the lens with one eye.
Mixing lens types is certain to cause immediate insanity for 2d4 turns. Once the period of madness has passed, the character can (and should) remove one of the magical lenses.
Magic Lens List[]
- Lens of Activity Detection (Magic Lens)
- Lens of Blinding (Magic Lens)
- Eyes of Charming (Magic Eye)
- Lens of Detection (Magic Lens)
- Eyes of the Eagle (Magic Eye)
- Evelyn's Lens of Speedreading (Magic Lens)
- Lens of Far Seeing (Magic Lens)
- Lens of Lighting (Magic Lens)
- Eyes of Minute Seeing (Magic Eye)
- Eyes of Petrification (Magic Eye)
- Eyes of Petrification II (Magic Eye)
- Lens of Reflection (Magic Lens)
- Lens of Remote Viewing (Magic Lens)
- Lens of Seeing (Magic Lens)
- Lens of Speed Reading (Magic Lens)
- Lens of Subtitles (Magic Lens)
- Lens of Transformation (Magic Lens)
- Lens of Ultravision (Magic Lens) (obsolete item)
- Lens of Valuation (Magic Lens)