Advanced Dungeons & Dragons 2nd Edition Wiki
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Intensify allows the psionicist to improve either his Constitution, his intelligence, or his Wisdom for psionic applications. To improve one - for psionic purposes only - he must weaken the other two - for all purposes. Each point of increase in the targeted ability decreases the other two abilities by the same amount. In addition, each point of increase costs 5 PSPs.

For example, Zenita is a psionicist with Con 15, Int 16, and Wis 17. She wants to intensify her intelligence by 4 points. To do so, she must spend 20 PSPs initially (5 PSPs for each bonus point of intelligence). Her intelligence is raised 4 points to 20. Meanwhile, her Constitution and Wisdom scores drop 4 points (to 11 and 13, respectively). The increase in intelligence affects psionic powers only. The drop in Constitution and Wisdom affects everything applicable except psionic strength points: psionic power scores, hps, system shock rolls, saving throws, spell bonuses, spell failure, etc.

A psionicist can raise an ability score to a maximum of 25, provided he has enough PSPs and no other score is reduced below zero.

Power Score - The character's ability is raised to the level he intended, but the cost of this power is reduced to 3 PSPs per increased point.

20 - The psionicist must make a system shock roll or the ability he intended to boost decreases by 1 point for 24 hours.

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