Advanced Dungeons & Dragons 2nd Edition Wiki
Advertisement

Impact[]

Hit Location Chart
d10 roll Humanoid d10 roll Monster/Animal
1–2 Right leg 1 Right foreleg/wing
3–4 Left leg 2 Left foreleg/wing
5 Abdomen 3 Right hind leg
6–7 Torso 4 Left hind leg
8 Right arm 5 Tail
9 Left arm 6–7 Abdomen
10 Head 8–9 Torso/chest
10 Head
Location: Legs
Severity Effect
1–3 No unusual effect
4 Victim knocked down
5 Knee struck, victim knocked down, 1/2 move
6 Foot broken, 1/2 move, minor bleeding
7 Leg injured, 1/2 move; if target has no armor to cover legs, 1/4 move, –2
to all attacks, and minor bleeding
8 Hip broken, stunned 1d6 rounds, minor bleeding, no move, –4 penalty to
all attacks
9 Leg injured, stunned 1d6 rounds, 1/2 move, –2 to all attacks; if victim has
no armor, leg broken, no move, –4 to all attacks, major bleeding
10 Knee shattered, minor bleeding, stunned 1d6 rounds, no move, –4 penalty
to all attacks
11 Hip shattered, major bleeding, stunned 1d6 rounds, no move or attack
12 Leg shattered, stunned 2d6 rounds, no move or attack, major bleeding
from compound fractures
13+ As above with additional abdomen hit
Location: Abdomen
Severity Effect
1–3 No unusual effect
4 Victim stunned 1d6 rounds
5 Abdomen struck, victim stunned 1 round, reduced to 1/2 move
6 Abdomen struck, 1/2 move, –2 to all attacks; if victim wears no armor,
abdomen injured, stunned 1d6 rounds, 1/2 move, –2 to all attacks, minor
bleeding
7 Abdomen injured, stunned 1d6 rounds, 1/2 move, –2 to attacks, major
bleeding
8 Abdomen injured, major bleeding, stunned 1d6 rounds, 1/4 move, –4 to all
attacks
9 Abdomen injured, stunned 1d6 rounds, major bleeding, 1/4 move, –4 to all
attack rolls, armor destroyed; if victim wears no armor, no move or
attack, major bleeding
10 Abdomen injured, no move or attack, major bleeding
11 Abdomen destroyed, no move or attack, major bleeding
12 Abdomen destroyed, victim reduced to 0 hp, severe bleeding
13+ As above with additional torso (50%) or leg (50%) hit
Location: Torso
Severity Effect
1–3 No unusual effect
4 Knockdown, stunned 1d4 rounds
5 Torso struck, victim stunned 1 round, 1/2 move
6 Torso struck, 1/2 move, shield damaged; if victim has no shield, stunned
1d6 rounds, 1/2 move, –2 to attacks, minor bleeding
7 Armor damaged, torso injured, 1/2 move, –2 to attacks; if victim wears no
armor, stunned 1d6 rounds, ribs broken, minor bleeding, 1/2 move, –2
penalty to attacks
8 Torso injured, stunned 1d6 rds, major bleeding, 1/4 move, –4 to attacks
9 Ribs broken, major bleeding, stunned 1d6 rounds, 1/4 move, –4 attacks
10 Ribs broken, major bleeding, no move or attack
11 Torso destroyed, victim reduced to 0 hp, severe bleeding
12 Torso destroyed, victim killed
13+ As above with additional abdomen (40%), arm (20% each) or head (20%)
hit
Location: Arms
Severity Effect
1–3 No unusual effect
4 Hand struck, weapon/shield dropped
5 Arm struck, –2 to attacks with that arm
6 Hand broken, minor bleeding, –2 to all attacks
7 Armor damaged, arm injured, –2 to all attacks; if victim has no armor, arm
broken, –4 to attacks with that arm, minor bleeding
8 Shield damaged, arm broken, stunned 1 round, minor bleeding
9 Weapon dropped, arm broken, stunned 1d6 rounds, minor bleeding
10 Shoulder injured, no attacks, stunned 1d6 rounds, minor bleeding
11 Arm shattered, 1/2 move, no attacks, stunned 1d6 rounds, minor bleeding
12 Shoulder shattered, stunned 2d6 rounds, no move or attacks, major
bleeding
13+ As 12 above with additional torso hit
Location: Head
Severity Effect
1–3 No unusual effect
4 Victim stunned 1d6 rounds
5 Head struck, helm removed, victim stunned 1 round, –2 to attack rolls; if
victim has no helm, stunned 1d6 rounds, –2 to attacks
6 Head injured, victim stunned 1d6 rounds, –2 to attacks, minor bleeding
7 Helm damaged, face injured, stunned 1d6 rounds, 1/2 move, –4 to attack
rolls; if victim has no helm, unconscious 2d4 hours, minor bleeding, 1/4
move, no attacks
8 Skull broken, helm destroyed, victim reduced to 0 hit points, unconscious
1d4 hours, minor bleeding; no movement or attacks
9 Jaw/face broken, major bleeding, no movement or attack; victim loses 1d3
points of Charisma/Appearance permanently
10 Head injured, major bleeding, unconscious 1d6 days; victim must roll
saving throw vs. death magic or lose 1d3 points of Intelligence, Wisdom,
and Charisma permanently
11 Throat destroyed, no move or attack, stunned 2d6 rounds, severe bleeding
12 Skull destroyed, immediate death
13+ As above with additional torso hit
Location: Tail
Severity Effect
1–5 No unusual effect
6 Tip of tail struck; if prehensile, any items carried are dropped, –2 penalty
to all tail attacks due to pain
7–8 Tail injured, minor bleeding, lose any tail attacks; normal animals must
roll saving throw vs. death magic or retreat in pain
9–10 Tail broken, minor bleeding, lose any tail attacks, 1/2 move if animal uses
tail for movement
11 Tail injured, victim stunned 1d3 rounds, lose any tail attacks, no
movement or attacks if creature uses tail for movement
12 Tail destroyed, pain reduces creature to 1/2 move and –2 penalty on any
attack rolls, major bleeding; no move or attack if creature uses tail for
movement
13+ As 12 above with additional torso or abdomen hit
Advertisement