This spell will function only if there is sufficient ice present, usually no less than 10 lbs., though the remnants of an ice storm spell will suffice. The spell causes the shards of ice to reform into a long, magical lance of ice, which then spirits off in the direction dictated by the caster against a particular target of the caster's choice.
The lance strikes with the caster's THAC0 a +4 bonus and inflicts 5d6 points of damage. In addition, the target must save vs. spell or be stunned for 1-4 rounds.
The icelance travels in a straight line. It will crumble to its component shards if it misses its target or if it strikes some other target before hitting the intended one. The spell creates only a single icelance.
Notes: Common for Frost or Water mages, otherwise uncommon. Originally from the Forgotten Realms setting. Known to be in the Tome of Rathdaen.