With the utterance of a few words, this spell can hurl a creature to a random plane and leave him there. The target, if unwilling, is allowed a saving throw. If successful, the spell fails. If unsuccessful, the victim and all items carried by him are sent to a random plane. To determine the plane, roll on the table below.
D100 Roll |
Plane |
---|---|
01-03 | Abyss |
04-06 | Acheron |
07-12 | Alternate Prime Material Plane |
13-17 | Arcadia |
18-23 | Astral Plane |
24-27 | Beastlands (Happy Hunting Grounds) |
28-30 | Concordant Opposition |
31-35 | Elemental Plane (Air, Fire, Earth, or Water) |
36-38 | Elysium |
39-44 | Ethereal Plane |
45-47 | Gehenna |
48-50 | Gladsheim |
51-53 | Hades |
54-58 | Limbo |
59-61 | Negative Material Plane |
62-64 | Negative Quasi-Plane (Vacuum, Ash, Dust, or Salt) |
65-67 | Nine Hells |
68-70 | Nirvana |
71-73 | Olympus |
74-76 | Pandemonium |
77-79 | Para-Elemental Plane (Smoke, Magma, Ooze, or Ice) |
80-82 | Positive Material Plane |
83-85 | Positive Quasi-Plane (Lightning, Radiance, Minerals, or Steam) |
86-91 | Prime Material Plane* |
92-94 | Seven Heavens |
95-97 | Tarterus |
98-100 | Twin Paradises |
- * Characters sent to the Prime Material plane are teleported elsewhere in the same world.
The caster has no control over the destination of the target. The conditions at the destination may kill the target (for example, arriving in the elemental plane of fire) or merely make life difficult. This determination is left to the DM.
Updated Table from Wizard's Spell Compendium[]
The original table provided with this spell has been updated to incorporate the Planescape setting.
D100 Roll |
Plane |
---|---|
01-06 | Alternate Prime Material Plane or campaign setting |
07-12 | Prime Material Plane |
13-17 | Ethereal Plane |
19-21 | Demiplane (Dread, Nightmare, Shadows) |
22-25 | Elemental Plane (Air, Earthy Fire, Water) |
26-28 | Para-Elemental Plane (Smoke, Magma, Ooze, or Ice) |
29-31 | Positive Quasi-Plane (Lightning, Radiance, Minerals, or Steam) |
32-34 | Negative Quasi-Plane (Vacuum, Ash, Dust, or Salt) |
35-37 | Positive Material Plane |
38-40 | Negative Material Plane |
41-47 | Astral Plane |
48-52 | The Outlands (Sigil) |
53-55 | Mechanus |
56-58 | Arcadia |
59-61 | Mount Celestia |
62-64 | Bytopia |
65-67 | Elysium |
68-70 | Beastlands |
71-73 | Arborea |
74-76 | Ysgard |
77-79 | Limbo |
80-82 | Pandemonium |
83-85 | Abyss |
86-88 | Careen |
89-91 | Gray Wastes |
92-94 | Gehenna |
95-97 | Baator |
98-00 | Acheron |
- *Characters sent to the Prime Material plane are teleported elsewhere in the same world.