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The face of an Al-Badian princess inspires desert warriors as she leads them into battle.
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Page 10: |
A two-headed roc flies over a terraced coast, somewhere south of the Pearl Cities.
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Page 25: |
An elven princess finds an unexpected visitor.
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Page 27: |
Desert rider.
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Page 32: |
Corsair.
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Page 33: |
Desert rider, askar, mercenary barbarian.*
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Page 36: |
Mamluk.
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Page 48: |
Sa'luk, matrud, rawun.*
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Page 49: |
Merchant-rogue, beggar-thief, barber.*
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Page 59: |
Moralist, ethoist, pragmatist-the Priests of Order.*
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Page 67: |
Kahin, hakima, mystic-the Free Priests.*
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Page 71: |
A mystic priest dazzles onlookers with his proficiencies in dance and weapon prowess.
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Page 75: |
A princess rescues her prince (who knows when not to use the debate proficiency).
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Page 78: |
Fate lends a hand.
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Page 83: |
Eye of the storm.
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Page 85: |
Bazaar.
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Page 88: |
Camel gear, including wooden saddle frame, sheepskin saddle pad, embroidered saddlebags, gazelle-skin water bag.
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Page 90: |
A noble buyer drops the "wrong" vase.
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Page 93: |
Aba, keffiyeh, agal.
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Page 94: |
Astrolabe, an instrument used to determine the altitude of the sun and other heavenly bodies.
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Page 95: |
Jambiya in sheath.
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Page 96: |
A Zakharan kobold and thief.
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Page 97: |
Sha'ir and genie.
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Page 104: |
Sha'ir with djinnling (air gen).
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Page 107: |
To sweeten a deal, a sha'ir offers riches to an unusual genie.
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Page 111: |
A wizard uses conjure sand lion.
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Page 117: |
Sorcerer.
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Page 121: |
Flame mage.
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Page 125: |
Sea mage.
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Page 131: |
Wind mage.
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Page 136: |
A sand mage conjures a desert fist.
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Page 132: |
A sha'ir emprisons a reluctant genie.
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Page 149: |
Genies playing chess.
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