Pages From the Mages Text[]
This powerful spell can utterly destroy undead and other magically animated creatures (even golems). Magically controlled or charmed creatures are instantly freed if their controller is disrupted or destroyed. Any ongoing spellcasting in the area of effect is ruined. Magical device effects are negated for the round of disruption, but artifact powers are completely unaffected.
Only three sorts of creatures are affected: undead, magically created or animated creatures, and creatures that magically control others. All others are unaffected.
Creatures with fewer than 6 Hit Dice are automatically disrupted. Creatures with 6 HD or more must save vs. spell to avoid disruption. Any creature that could be affected which escapes disruption is stunned (reeling and unable to act coherently) and for 1d3-1 rounds.
Wizard's Spell Compendium Text[]
This powerful spell can utterly destroy undead and other magically animated creatures (even golems) in its area. Only three sorts of creatures are affected: undead, magically created or animated creatures, and creatures that magically control others. All others are unaffected.
Any ongoing spellcasting in the area of effect by these creatures is ruined. Effects of magical devices wielded by these creatures are negated for the round of disruption, but artifact powers are completely unaffected.
Creatures of these types with fewer than 6 Hit Dice are automatically destroyed. Creatures with 6 Hit Dice or more must save vs. spell to avoid disruption. Any creature that could be affected which escapes disruption is stunned (reeling and unable to act coherently) for 1d3-1 rounds.
If a controlling creature is disrupted, its magically controlled or charmed creatures are instantly freed Notes: Rare spell. Known to be in Tin-Glandar’s Grimoire.
- Errata: col 2, In 3, replace "destruction" with "disruption."