Common spells are listed first, in SMALL CAPS. Uncommon spells are in normal type. Rare spells are italicized. Very rare spells are screened . The "#" mark means check that spell's Notes section. An asterisk (*) means the spell is restricted to a specialist wizard.
This setting uses the general list, and the special spells detailed below.
1st Level
2nd Level
4th Level
5th Level
Dragon Knights[]
In the DRAGONLANCE setting, the Dragon Knights at a special force of riders teamed with dragons who carry them into combat. A 6th-level dragon knight who was previously a wizard can start to learn spells from dragons, provided the knight is otherwise capable of learning these spells. The DM decides if and when a dragon offers a spell (spells are most often offered by the knight's partner. The spells on this list are unique to Dragon Knight/Wizards, and can be learned by them in the usual way.
1st Level
2nd Level
3rd Level
Unless otherwise noted, the Dragon Knight uses Fighter class information.
Alignment: Any
Ability Scores: Strength 9, (Prime Requisite) Race/Class: Any Fighter
Role: Seeks to maintain the Balance by shaping and molding the powerful forces of other alignments. Every action of the paramander is justified in the interests of pure neutrality. Committing good or evil actions without considering the effects on the Balance causes loss of status and reversion to the fighter class.
Equipment: Armor is limited to chain mail, and they do not use shields or swords. They can use any type of pole arm or missile weapon.
Special Skills
At 1st level, receive a proficiency in Riding (Dragon) at no cost, can use a lance on dragonback with attack penalty due to flying, and become immune to dragon awe.
At 3rd level, can use a preferred missile weapon from dragonback with no attack penalty due to flying, receives a +1 bonus to the dragon riding proficiency, and becomes immune to dragon fear.
At 5th level, gain proficiency in one dragon tongue (the dragon partner's, if not already known), and a+1 attack roll bonus with the lance when fighting from dragonback.
At 6th level, receive +1 to dragon riding proficiency, and if previously a wizard, can start learning magic from dragons.
At 7th level, receive +1 to hit with preferred missile weapon when fighting from dragonback
At 8th level, gains proficiency in one dragon tongue or improves a dragon tongue proficiency by +1.
At 9th level, gain the ancient history proficiency at no cost (or improve by +1 if known)
Hindrances: Armor is limited to chain mail. Shields and swords are not used. The Dragon Knight starts with three weapon proficiencies, one of which must be the lance.
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