Table 45: Missile Weapon Ranges[]
| Range (yards) | ||||
|---|---|---|---|---|
| Weapon | ROF | S | M | L |
| Arquebus | 1⁄3 | 50 | 150 | 210 |
| Blowgun | 2/1 | 10 | 20 | 30 |
| Comp.
long bow, flight arrow |
2/1 | 60 | 120 | 210 |
| Comp.
long bow, sheaf arrow |
2/1 | 40 | 80 | 170 |
| Comp.
short bow |
2/1 | 50 | 100 | 180 |
| Longbow,
flight arrow |
2/1 | 70 | 140 | 210 |
| Longbow,sheaf
arrow |
2/1 | 50 | 100 | 170 |
| Short
bow |
2/1 | 50 | 100 | 150 |
| Club | 1 | 10 | 20 | 30 |
| Hand
crossbow |
1 | 20 | 40 | 60 |
| Heavy
crossbow |
1⁄2 | 80 | 160 | 240 |
| Light
crossbow |
1 | 60 | 120 | 180 |
| Dagger | 2/1 | 10 | 20 | 30 |
| Dart | 3/1 | 10 | 20 | 40 |
| Hammer | 1 | 10 | 20 | 30 |
| Hand
axe |
1 | 10 | 20 | 30 |
| Harpoon | 1 | 10 | 20 | 30 |
| Javelin | 1 | 20 | 40 | 60 |
| Knife | 2/1 | 10 | 20 | 30 |
| Sling
bullet |
1 | 50 | 100 | 200 |
| Sling
stone |
1 | 40 | 80 | 160 |
| Spear | 1 | 10 | 20 | 30 |
| Staff
sling bullet |
2/1 | — | 30-60 | 90 |
| Staff
sling stone |
2/1 | — | 30-60 | 90 |
"ROF" is the rate of fire—how many shots that weapon can fire off in one round. This is independent of the number of melee attacks a character can make in a round.
Each range category (Short, Medium, or Long) includes attacks from distances equal to or less than the given range. Thus, a heavy crossbow fired at a target 136 yards away uses the medium range modifier.
The attack roll modifiers for range are -2 for medium range and -5 for long range.
Arquebuses (if allowed) double all range modifiers.
Table 59: Cover and Concealment Modifiers[]
| Target is: | Cover | Concealment |
|---|---|---|
| 25% hidden | -2 | -1 |
| 50% hidden | -4 | -2 |
| 75% hidden | -7 | -3 |
| 90% hidden | -10 | -4 |