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Advanced Dungeons & Dragons 2nd Edition Wiki
15,430
pages
Explore
Main Page
Discuss
All Pages
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Interactive Maps
Races & Classes
Races
Classes
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Spells & Items
Spells
Wizard
Priest
Psionic
Cantrips
Cantrips (Wizard)
Orisons (Priest)
Psionic Enhancements
Wizard
Priest
Other
Quest Spells
Nonweapon Proficiencies
Magic Items
Encyclopedia Magica
Magical Item Tables (DMG)
Magic Item Tables (TOM)
Twelve New Magical Items (CWH)
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List of Monsters
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Core
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Option Series
PO: Combat & Tactics
PO: Skills & Powers
PO: Spells & Magic
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in:
Player's Handbook
Ch 5 (PHB)
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Player's Handbook
Chapter 5: Proficiencies
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Proficiencies (Optional)
Acquiring Proficiencies
Training
Table 34: Proficiency Slots
Weapon Proficiencies
Effects of Weapon Proficiencies
Related Weapon Bonus
Weapon Specialization
Cost of Specialization
Effects of Specialization
Table 35: Specialist Attacks Per Round
Nonweapon Proficiencies
Using What You Know
·
Secondary Skills
Nonweapon Proficiencies
Using Nonweapon Proficiencies
Nonweapon Proficiencies Tables
Table 36: Secondary Skills
Table 37: Nonweapon Proficiency Groups
Table 38: Nonweapon Proficiency Group Crossovers
Table 39: Tracking Modifiers
Table 40: Movement While Tracking
Table 41: Weapon Construction
Ch 5: Proficiencies
[
]
Proficiencies (Optional)
Acquiring Proficiencies
Training
Table 34: Proficiency Slots
Weapon Proficiencies
Effects of Weapon Proficiencies
Related Weapon Bonus
Weapon Specialization
Cost of Specialization
Effects of Specialization
Table 35: Specialist Attacks Per Round
Nonweapon Proficiencies
Using What You Know
Secondary Skills
Nonweapon Proficiencies
Using Nonweapon Proficiencies
Nonweapon Proficiencies Tables
Table 36: Secondary Skills
Table 37: Nonweapon Proficiency Groups
Table 38: Nonweapon Proficiency Group Crossovers
Table 39: Tracking Modifiers
Table 40: Movement While Tracking
Table 41: Weapon Construction
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Player's Handbook
Chapters
Ch 1: Player Character Ability Scores
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Ch 2: Player Character Races
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Ch 3: Player Character Classes
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Ch 4: Alignment
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Ch 5: Proficiencies
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Ch 6: Money and Equipment
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Ch 7: Magic
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Ch 8: Experience
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Ch 9: Combat
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Ch 10: Treasure
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Ch 11: Encounters
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Ch 12: NPCs
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Ch 13: Vision and Light
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Ch 14: Time and Movement
Appendix
Appendix 1: Spell Lists
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Appendix 2: Notes on Spells
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Appendix 3: Wizard Spells
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Appendix 4: Priest Spells
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Appendix 5: Wizard Spells by School
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Appendix 6: Priest Spells by Sphere
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Appendix 7: Spell Index
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