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Player's Option: Combat & Tactics
Ch 4 (POCT)
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Player's Option: Combat & Tactics
Chapter 4: Weapon Specialization and Mastery
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Weapon Specialization and Mastery
Weapon Proficiencies
Intelligence and Proficiencies
Proficiencies and the Weapon Groups
Character Classes and Weapon Proficiencies
Shield Proficiency
Armor Proficiency
Weapon Mastery
Nonproficiency
Familiarity
Proficiency
Expertise
Specialization
Weapon Mastery
Fighting Style Specializations
Weapon and Shield Style
One-handed Weapon Style
Two-handed Weapon Style
Two-Weapon Style
Missile or Thrown Weapon Style
Local Fighting Styles
Special Talents
Ch 4: Weapon Specialization and Mastery
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Weapon Specialization and Mastery
Weapon Proficiencies
Intelligence and Proficiencies
Proficiencies and the Weapon Groups
Specialization and Weapon Groups
Character Classes and Weapon Proficiencies
Kits and Barred Weapons
New Weapons
Shield Proficiency
Armor Proficiency
Weapon Mastery
Nonproficiency
Familiarity
Proficiency
Expertise
Specialization
Melee Weapons
Missile Weapons
Bows
Crossbows
Firearms
Weapon Mastery
Effects of Mastery
High Mastery
Grand Mastery
Special DM Note
Fighting Style Specializations
Weapon and Shield Style
One-handed Weapon Style
Two-handed Weapon Style
Two-Weapon Style
Missile or Thrown Weapon Style
Horse Archers
Local Fighting Styles
Special Talents
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Player's Option: Combat & Tactics
Chapters
Ch 1: Player's Option Combat System
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Ch 2: Combat Options
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Ch 3: The Battlefield
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Ch 4: Weapon Specialization and Mastery
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Ch 5: Unarmed Combat
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Ch 6: Critical Hits
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Ch 7: Weapons & Armor
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Ch 8: Siege Warfare
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Ch 9: Monsters
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