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Advanced Dungeons & Dragons 2nd Edition Wiki
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in:
Dungeon Master Guide
Ch 12 (DMG)
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Dungeon Master Guide
Ch 12: NPCs
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NPCs
Hirelings
Medieval Occupations
Table 60: NPC Professions
The Assassin, the Spy, and the Sage
Assassins
·
Spies
·
Sages
Table 61: Fields of Study
Table 62: Sage Modifiers
Table 63: Research Times
Soldiers
Descriptions of Troop Types
Table 64: Military Occupations
Employing Hirelings
Who Might Be Offended?
Repopulate at Your Own Risk
Securing Permission
Finding the Right People
The Weekly Wage
Table 65: Common Wages
Henchmen
An NPC Becomes a Henchman
The Player Takes Over
Role-Playing Henchmen
Henchman Bookkeeping
Officials and Social Rank
Titles, Offices, and Positions
Table 66: Europeans Titles
Table 67: Oriental Titles
Table 68: Religious Titles
Spellcasters
Finding a Spellcaster
Convincing the NPC to Help
NPC Magical Items
Table 69: NPC Spell Costs
Personality
Walk-On NPCs
Significant NPCs
Other NPC Characteristics
Morale
Table 70: General Traits
Table 71: Permanent Morale Modifiers
Quick NPCs
Ch 12: NPCs
[
]
NPCs
Hirelings
Medieval Occupations
Table 60: NPC Professions
The Assassin, the Spy, and the Sage
Assassins
Spies
Sages
Table 61: Fields of Study
Table 62: Sage Modifiers
Table 63: Research Times
Soldiers
Descriptions of Troop Types
Table 64: Military Occupations
Employing Hirelings
Who Might Be Offended?
Repopulate at Your Own Risk
Securing Permission
Finding the Right People
The Weekly Wage
Table 65: Common Wages
Henchmen
An NPC Becomes a Henchman
The Player Takes Over
Role-Playing Henchmen
Henchman Bookkeeping
Officials and Social Rank
Titles, Offices, and Positions
Table 66: Europeans Titles
Table 67: Oriental Titles
Table 68: Religious Titles
Spellcasters
Finding a Spellcaster
Convincing the NPC to Help
NPC Magical Items
Table 69: NPC Spell Costs
Personality
Walk-On NPCs
Significant NPCs
Other NPC Characteristics
Morale
Table 70: General Traits
Table 71: Permanent Morale Modifiers
Quick NPCs
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DM:HLC
Dungeon Master Guide
Chapters
Ch 1: Player Character Ability Scores
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Ch 2: Player Character Races
·
Ch 3: Player Character Classes
·
Ch 4: Alignment
·
Ch 5: Proficiencies
·
Ch 6: Money and Equipment
·
Ch 7: Magic
·
Ch 8: Experience
·
Ch 9: Combat
·
Ch 10: Treasure and Magical Items
·
Ch 11: Encounters
·
Ch 12: NPCs
·
Ch 13: Vision and Light
·
Ch 14: Time and Movement
·
Ch 15: A DM's Miscellany
Appendix
Appendix 1: Treasure Tables
·
Appendix 2: Magical Item Tables
·
Appendix 3: Magical Item Descriptions
Other
DMG Tables List
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