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Caoimhin (Demigod)[]

Little Caoimhin is the shy god of the killmoulis. He rarely ventures out from the Seelie Court, preferring to loiter about, eating sweetmeats and honey. But in occasional fits of curiosity, he may wander around outside for a few minutes or so, but rarely without another of the sylvan gods within close reach. Caoimhin likes warm clothing, plenty of food, and all simple creature comforts. The little killmoulis god is also entranced by the recitations of bards and harmonious music, especially that played on string instruments.

Role-playing Notes: Caoimhin has only one avatar which he is able to move across the planes, thanks to Titania's help. The avatar does not often enter the Prime Material, since Caoimhin is basically a cowardly creature. He usually only dispatches the avatar if accompanied by at least one other sylvan avatar, preferably Skerrit or Oberon who are strong, or that of Titania herself.

However, if pushed up against the wall (so to speak) the little killmoulis will fight bravely for himself or his people. Caoimhin has a strong sense of morality and love for his little people, and will not desert them if they are being attacked when his avatar is present. Neither will he ever desert a fellow avatar if a conflict is involved.

Statistics: AL n (eg); WAL n (eg) (killmoulis); AoC food, shy friendship; SY tiny bowl and pin.

Caoimhin's Avatar (Thief 10)[]

The avatar appears as a typical killmoulis, with his gossamer armor covered with a ragged but thick woolen garment to keep him warm.

Str 9
Int 17
MV 27
AC -2
#AT 1
Dex 19
Wis 15
SZ T (1')
HD 8
THAC0 13
Con 10
Cha 16
MR 30%
HP 64
Dmg 4hp (pin)

Special Att/Def: The avatar uses improved invisibility and mending at will. Three times per day each, the avatar uses: confusion (usually to cover an escape), emotion (calm), fog cloud, minor creation, seeming (if with other killmoulis), and symbol of persuasion. He can cast fear against natural felines and canines at will. He can also communicate telepathically and empathically with all sentient beings within 120' as he chooses. The avatar carries a small pin which is a +3 magical weapon, and he always has a small number of protective/healing items given to him by Titania or another sylvan god, typically a brooch of shielding, a cloak of displacement and 1d3 potions of extra-healing.

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