The Complete Wizard's Handbook
Tables[]
- Table 1: Minimum Spells for a New School
- Table 2: Suggested Maximum Damage of Spells By Level
- Table 3: Random Determination of Spell Components
- Table 4: Magic Schools and Types of Effects
- Table 5: Ability Check Bonuses for Academicians
- Table 6: Oppositional Schools for Militant Wizards
- Table 7: Savage Wizard Omen Results
- Table 8: Effects of Witch's Curse
- Table 9: Selected Oriental Weapons for the Wu Jen
- Table 10: Chance of Random Effects of Alteration Spells in Outer Planes
- Table 11: Random Effects of Altered Shapes in the Outer Planes
- Table 12: Wizard Experience Levels Beyond 20th
- Table 13: Wizard Spell Progression Beyond 20th Level
- Table 14: Summary of Possible Modi- fiers for Saving Throws vs Illusions
- Table 15: Library Values Necessary for Spell Research
- Table 16: Chromatic Orb Effects
- Table 17: Summoned Familiars
- Table 18: Conjuritis Results
- Table 19: Random Generation of Fantastic Materials
- Table 20: Results from the Garden of Jertulth
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