The victim of this power gains an aversion to a particular person, place, action, or event. He will do everything he can to avoid the object of his aversion. He will not approach within 20 yards, and if he is already within 20 yards, he will back away at the first opportunity.
The aversion is "planted" in the victim's brain for one turn. It cannot be maintained for another turn unless the psionicist maintains contact throughout that turn.
Power Score - The object of aversion affects the victim like a fear spell.
20 - No additional effect.
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