Chapter 1: The Land of Fate[]
Chapter 2: Characters[]
Chapter 3: Kits[]
- Kits
- Proficiencies
- Kit Descriptions
- Warrior Kits
- Askar · Corsair · Desert rider · Faris · Mamluk · Mercenary barbarian · Outland Warrior
- Wizard Kits
- Sorcerer · Elemental mage · Sha'ir · Ajami
- Rogue Kits
- Sa'luk · Barber · Beggar-thief · Holy slayer · Matrud · Merchant-rogue · Rawun
- Priest Kits
- Pragmatist · Ethoist · Moralist · Hakima · Kahin · Mystic · Outland priest
Chapter 4: Proficiencies[]
Chapter 5: Perils of Adventure[]
Chapter 6: At the Bazaar[]
Chapter 7: Sha'ir Abilities[]
- Sha'ir Abilities
- Summoning a Familiar
- Requesting a Spell
- Recognizing Genie Work
- Calling Upon the Jann
- Elemental Protection
- Calling a Genie
- Binding a Genie in Servitude
- Creating a Genie Prison
- Elemental Travel
- Receiving an Audience
- Sha'irs and Tasked Genies
Chapter 8: Wizard Spells[]
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