Advanced Dungeons & Dragons 2nd Edition Wiki
Advanced Dungeons & Dragons 2nd Edition Wiki
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See also Specialist Wizard (POSM)#Abjurer.
Abjurer (Specialist Wizard Subclass)
Ability Score
Requirements:
Intelligence 9
Wisdom 15
Prime Requisite: Intelligence
Races Allowed: Human
Alignment Allowed: All
  • The Abjurer is Specialist Wizard who specializes in Abjuration Spells.
  • +1 bonus for saving throws against Abjuration Spells.
  • Other have -1 penalty when rolling saving throws against an Abjurer's Abjuration Spells.
  • One extra spell slot at each spell level. This slot has to be an Abjuration Spell.
  • +15% chance when learning Abjuration Spells.
  • -15% chance when learning spells from other school
  • Learns one Abjuration spell at level up.
  • Cannot Learn Alteration, Illusion spells.

From Player's Option: Spells & Magic (Optional):

  • Cannot Learn Alchemy, Artifice, Geometry, Song, & Wild Magic spells.
  • At 8th level, gains +1 bonus to saving throws vs. paralyzation, poison, and death magic
  • At 11th level, gains +1 AC (magical).
  • At 14th level, immunity to all forms of hold spells.

Abjuration Spells(PHB)

Abjuration Spells(WSC)

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