All the World's a Stage: Introduction[]
The Spaces Between: Astral Space And Time[]
- The Spaces Between: Astral Space and Time
- The Astral to a Newcomer
- Getting to the Astral
- Planar Geography
- Astral Senses
- Astral Time
Racing Through Nothing: Astral Movement[]
- Racing Through Nothing: Astral Movement
- Astral Maneuvers
- Mental Drag
- Encumbrance
- Moving Silently
- Increasing Speed
- Astral Ships
- Nonmental Movement
- Long-Distance Movement
Mindwar: Astral Combat[]
Spellwarp: Astral Magic[]
- Spellwarp: Astral Magic
- Extradimensional Spaces (and the Lack Thereof)
- Alterations to Other Spells
- Spell Keys and Power Keys
- Spellshadows
- Magical Addiction and Psychosis
Mind Over Matter: Proficiencies[]
The Spiritweb: Conduits[]
- The Spiritweb: Conduits
- The Caretakers
- Traveling Through Conduits
- Types of Conduits
- Conduit Oddities
- Conduit Dangers
Holes In The Fabric: Color Pools[]
Forgotten Husks: Dead Gods[]
- Forgotten Husks: Dead Gods
- How a God Can Die
- When a Power Passes On
- Exploring the Dead Gods
- The Fallen We Have Known
- Living Gods of the Astral.
Mindstorms: Psychic Winds[]
The Githyanki[]
- The Githyanki
- Deepest, Darkest History
- Githyanki Ecology and Physiology
- Githyanki Nature
- Societal Structures
- The Lich-Queen
- Astral Communities
- A Typical Astral Fortress
- Activities on the Astral
- Beyond the Astral
- Githyanki Magic
- Githyanki Psionics
- Astral Ships
- Githyanki Tactics
- Githyanki as Player Characters
Creatures of the Void: Other Astral Inhabitants[]
Locations in Nowhere: Specific Astral Encounters[]
- Locations in Nowhere: Specific Astral Encounters
- The Athar Citadel
- The Bonecloud
- The Colorless Pool
- The Court of the Godslayers
- The Divinity Leech
- The Living Sea
- Pitiless
- The Swallowed City
- Zess' Forge
Tables[]
- Table 1: Spells and Magical Items Accessing Extradimensional Space
- Table 2: Effects of Psychic Winds
- Table 3: Emotions
- Table 4: Psionic Spell-Like Powers
- Table 5: Bonecloud Undead Encounters