Planescape: Campaign Setting
- Book 1: A Player's Guide to the Planes
- Book 2: A DM Guide to the Planes
- Book 3: Monstrous Supplement
- Book 4: Sigil and Beyond
Book 2: A DM Guide to the Planes[]
Chapter 1: Introduction[]
- Introduction
- The Scope of the Planes The
- The Tone of the Planes
Chapter 2: Magic and the Planes[]
- Magic and the Planes
- Effects on Spells
- Effects on Spells (PCS)#Native Sons
- Connected Planes
- Extra Dimensions
- Categorical Alterations
- Spell Keys
- Priests and Their Gods
- Power Keys
- Magical Items
- Magical Weapons and Armor
Chapter 3: Traveling the Planes[]
- Traveling the Planes
- Keeping Control
- To and From the Prime
- Elemental Vortices
- Astral Conduits
- Portals
- The Great Road
- The Ethereal Plane
- The Astral Plane
Chapter 4: The Inner Planes[]
- The Inner Planes
- General Conditions
- The Plane of Air
- The Plane of Earth
- The Plane of Fire
- The Plane of Water
- The Paraelemental Plane of Smoke
- The Paraelemental Plane of Magma
- The Paraclemental Plane of Ooze
- The Paraclemental Plane of Ice
- The Quasielemental Plane of Lightning
- The Quasielemental Plane of Radiance
- The Quasielemental Plane of Mineral
- The Quasielemental Plane Steam
- The Quasielemental Plane of Vacuum
- The Quasielemental Plane of Ash
- The Quasielemental Plane of Dust
- The Quasielemental Plane of Salt
- The Positive Energy Plane
- The Negative Energy Plane
Chapter 5: The Outer Planes[]
- The Outer Planes
- General Conditions and Features
- Layers and Realms
- Getting Around the Outer Planes
- Magic on the Outer Planes
- Spell Crystals
- Paths Within the Great Ring
- The River Oceanus
- The River Styx
- Yggdrasil, the World Ash
- Mount Olympus
- Dealing With the Powers
- The Lady of Pain
- The Blood War
- The Abyss
- Acheron
- Arborra
- Arcadia
- Baator
- The Beastlands
- Bytopia
- Carcer
- Elysium
- Gehenna
- The Gray Waste
- Limbo
- Mechanus
- Mount Celestia
- Pandemonium
- Ysgard
Tables[]
- Table 1: Spells with Planar Pathways
- Table 2: School Alterations by Plane
- Table 3: Spell School Equivalents of Magical Items
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